Fluid Dynamics summary
Fluid Dynamics summary
Fluid Dynamics
- All athletic events take place in a fluid environment
- water (swimming), air (cycling), both (water polo)
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- Drag and lift forces are perpendicular to each other, produce different effects, and are affected by different factors
Fluid Drag Forces
- Both skin friction and profile drag are proportional to relative flow velocity, cross-sectional area, shape of object, smoothness of surface, and density of liquid
Skin Friction Drag
- Caused by the fluid tending to rub (shear) along the surface of the body
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- The layer of fluid next to the skin sticks to the body; however, the next layer is towed along and therefore slides relative to the innermost layer
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Laminar flow
- The smooth, layered, flow pattern of a fluid around an object with no disturbance
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Profile Drag
- The main form of drag in skiing, cycling, running , all projectiles events, and swimming
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- Characterized by turbulent flow in which the pressure on the leading surface of a body is greater than the pressure on the trailing surface
Turbulent flow
- This causes a large, turbulent, low-pressure zone to form behind the object
- The region of low pressure increases the amount of work done on the object
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Fluid Lift Forces
- Always directed perpendicular to the flow velocity
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- More air flows over the upper curved surface than the lower flat surface, such that the difference in velocity across the surfaces results in a pressure difference between the two sides
- The external force resulting from the pressure difference is perpendicular to the direction of flow velocity, and can change the motion of the object
- Bernoulli’s principle –
Angle of Attack
- Refers to the tilt of an object relativeto the flow velocity
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- Function of the shape of an object and the flow velocity
If the angle of attack increases too much, it approaches a critical maximum angle (stall angle), beyond which the lift force decreases as the drag force becomes dominant
The Magnus Effect
- The changes in flight path are always perpendicular to the flow velocity of the projectile
Why a Curveball Curves (topspin, under spin, sidespin)
Body Balance and Stability Control
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- Generally depends upon the location of the centre of mass and how stable that centre of mass is
- The stick figure model is useful
Equilibrium
- The state of a system that is not experiencing any change in its direction or speed
- Static Equilibrium:
- Dynamic Equilibrium:
Balance
- Process whereby the body’s state of equilibrium is controlled for a given purpose
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- If the line of gravity passes through some part of the body’s base of support, the body will be balanced
Stability
- A measure of the difficulty with which equilibrium can be disturbed
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- There is a trade-off between maximizing stability and acquiring speed off a mark
Increasing Stability in Static Equilibrium
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- Increase the inertia of the body
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- Increase the distance between the point where a vertical line from the centre of mass intersects the base of support
Increasing Stability in Dynamic Equilibrium
- Enlarge the body’s base of support in the direction of the external horizontal forces
- Adopt a starting position in which the centre of pressure is close to the edge of the base of support whenever a quick acceleration is important
- When slowing down or reversing directions in running, lean backwards but keep normal frictional forces high to prevent slipping
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Source: http://www.dpcdsb.org/NR/rdonlyres/BB1CF9BA-5940-4CBF-A562-ACF4181E6853/106220/OH5FluidDynamicsstudent.doc
Web site to visit: http://www.dpcdsb.org/
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Fluid Dynamics summary
Fluid Dynamics summary
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Fluid Dynamics summary
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